Training

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Training Techniques - General

The following techniques focus on all seven Leave No Trace Principles and outdoor ethics in general.


Is Leave No Trace Relevant to Ireland?

Objective: To reach the realisation and form an agreement with the participants that Leave No Trace is needed in Ireland to start reversing the damage that has been done and to prevent further impacts to our countryside.
Materials:
A length of rope and some black stones and white stones. These can be plucked from a nearby area or you can provide them. (Alternatively pieces of black and white card would suffice).

Age Group: Any adult audience, large scout groups or teenagers that participate in outdoor activities. It is too wide reaching for young children (but could be scaled down if you can make a map of their locality).
Duration:
30 min to 45 min.

Directions:
To begin, use the rope to make a rough outline of the shape of Ireland. Now gather all the participants together around your ‘Rope Map’ and begin with explaining that this is meant to be Ireland.

Now you need to ask everyone to go out and find two white stones and two black stones, if you are in an area where this is not possible then pass out the stones or card that you have brought.

Ask everyone to think of their two favourite outdoor places in Ireland. When they have decided on their two places, they should place their white stones on the map in the correct position relating to where these places are situated in Ireland.

Once this is done, ask everyone then to think of two places, where they saw or experienced the land being misused or badly impacted. It can be anything that they feel impacted on their experience in a negative way.

And again ask them to place their black stones on the map to represent these places. At this point, it is valuable to go around and ask everyone what places their stones represent and what the impact was that they encountered.

Now ask everyone to look at the map taking in the amount of black and white stones and lead into a discussion, asking do they think Leave No Trace is relevant here in Ireland from what they can see on the map?


Beach Ball Challenge

Objective: To warm up a group or close an activity. This will test your participants’ knowledge of Leave No Trace.
Materials: 2 beach balls, a marker, a list of Leave No Trace questions, 2 stopwatches, 2 volunteers to time and a sheet to
record the score.
Age Group: 10yrs and over, groups of any size.
Duration:15 to 30 mins.

Directions:
Make a list of 40 Leave No Trace questions; these should be specific to your group’s use of the outdoors, using a permanent marker, write 20 of these onto each beach ball.

Divide your group into two teams. A team must keep a ball in the air for 15 seconds without dropping it, to earn a question. The person holding the ball after the 15 seconds is the one to answer the question. If they get the question right they get two points, if they need to confer with the whole team its just one point. If they get it wrong the other team gets the point.

Explain that the first group to reach 20 points wins. When a question is earned, someone from the opposing team chooses a question from their ball to ask.If at any point the ball lands on the ground, then the team has to start over with their time. If your group considers this too easy, then make it a little harder to keep the ball in the air ie. they can only use one hand or their heads, or even just their noses.

You can do this game in a few variations; this is only one of them but feel free to adapt it to your needs or that of your group.


Stakeholders Meeting

Objective: To allow people to see all sides of an argument, how one development can affect different people in many different ways.
Materials: Cards for each stakeholder.
Audience: 12yrs and over. Up to 11 participants (with children you could double up so that you have more than one representative from each stakeholder).
Duration:30 min to 1 hour.

Directions:
Read out the description below of the proposed initiative. Hand out the cards with the different stakeholders on them, give each person a few minutes to read over the card and to ask questions about their role. Also allow them some room to make up the character and the background of it.

When everyone understands who they are representing, explain that they are all invited to a meeting to discuss a situation aiming to reach a compromise to suit as many needs as possible. You may need to adapt these descriptions to the knowledge of the group, or simplify them with a younger group.

If you are carrying this out with a group of professionals, give people characters that differ from what they do in their normal life, e.g. assign a hiker the role of a councillor.

Initiative
A local community forest is to be separated in half to make room for a new road that will relieve the traffic problems in the area by the local council. The forest is approx 149 hectares and has been there for over 100 years. It is not a natural forest it was an old plantation originally forested by the Irish Forestry Board Coillte. It contains Sika Spruce, Lodge Pole Pine and Scots Pine, although there is some natural regeneration of Oak, Ash, Holly and Hazel.

The Forest is used by the community and others for recreation, such as mountain biking, camping, horse riding, dog walking, hiking, picnics etc. There are a lot of community ties to the woodland. It is used by the local school, and education centre for nature studies and art workshops on the edge of the woodland. Coillte currently own the land and manage it in conjunction with the National Parks and Wildlife Service, as the woodland contains some protected areas (Special Areas of Conservation) which must be managed under specific guidelines. Coillte will harvest the remaining trees that are currently in the forest and then allow the sale of the land for
the road to be built.

Stakeholders

Farmer: You are a local farmer; the road will pass through some of your land and you are selling it to the government so they can use it. You need the money from the sale to keep your farm running as well as allow you to have greater access to your lands therefore enabling you to get in bigger machinery so you can reduce the labour involved in the farm work and turn over a larger profit. You are not really concerned with the woodland and the ecological side of things but you are concerned about having to cross a large road with livestock to reach the other side of you land.

Coillte Forest Worker:
You are a representative of Coillte, the Irish Forestry Board. You see Coillte’s primary recreation objective as one of delivering maximum benefit to the most users. Coillte’s lands are used by many different outdoor users, often under permit. Though Coillte is a business and needs to make money which comes from cutting the timber. You support the need to cut the timber for the sale of the land
but you also understand the environmental concerns and want the best for the forest and its users.

Local Hiking Group Leader: For you the forest is an access route to the mountains, and you spend many hours hiking up there alone or with friends. It is an extremely important place to you, it is where you go to unwind and relax. You spend a lot of time maintaining the trails and preventing more damage being done to them. Now they want to wipe away all your hard work and you do not feel so happy about this, also you are an amateur naturalist and you do not like what it will do to the natural community of plants and animals that now live in
this woodland.

Hunter /Angler: You hunt and fish on this land with a permit. You believe that your experiences in the field and on the water make you a better steward of the environment. As a hunter, you promote sustainable use of resources by hunting and killing only what you need. You are selective in your fishing and hunting, in order to minimise impact. You believe that hunters and anglers value fish and wildlife, and therefore will expend extra effort to preserve natural habitats. For example, hunters and anglers approve and pay taxes on licenses and equipment. This money supports conservation programmes. You want forests maintained and cared for. You may be in favor of some cutting, if it is responsibly done; for example, replanting trees for every tree cut and not destroying ecologically sensitive areas.

Dog walker & Community Member: You live in the town nearby and know a lot of the people at this meeting you feel a little pulled both ways. The traffic is an awful problem that many people are really feeling the stress of, and it is affecting their daily lives, but at the same time, this woodland is a place you come when you need time alone. You walk your dog there every day and know all the different paths and trails around it. When the spring clean litter pick happens in the forest you have volunteered on many occasions to clean up the forest. You are here in the hope to understand exactly what the council want to do with the road and what effects it will have on the woodland.

Environmental Education Centre Owner: You do not want this project going ahead as it will ruin your business. You run a small centre where you take school children out into the forest to teach them about plants, animals and trees. It would be totally hypocritical teaching children that they need to protect these beautiful places when there are machines cutting down trees a few hundred meters away. The adults that come for walks to learn how to ID trees or learn about bugs, will not want to cross a large busy road in the middle of their nature walk. You feel this will be detrimental to your business. On a personal level you do understand that most of the species in the woodland are not native and are not considered important by the wildlife service, but from working there you feel like you know all the creatures and trees that live there and it would be a huge loss to the forest. You are very knowledgeable about the environment.

Local Councilor: You represent the local government on the matter of the road. You have been receiving months and months of complaints about the traffic situation. With limited funds and options you support the idea of this new road, understanding that it will free up time and relieve stress for many people and in fact even reduce carbon emissions on the roads as people will not have to sit in traffic for so long.

Owner of the Road Construction Company: You are there to explain what you are going to do and what the options are. You wish to explain to people that there are options for the wildlife such as underpass’s and tunnels to let them travel to the other side of the forest. You really need this contract as the amount of roads being funded are declining. Many people rely on you for their jobs and to support them you need contracts to build roads.

School Teacher: You live near the forest and it takes you forty minutes to drive to work when it should be ten minutes. You take your class into the woods regulary as it is so close to the school but in future this would mean crossing a very dangerous road with a large group of students which would not be allowed for insurance purposes. You suffer in the traffic but enjoy the forest as a resource and worry as your students use and enjoy the woods too.

Conservation Ranger: You have been sent to represent the National Parks and Wildlife Service; this woodland has been in your monitoring area for many years. You believe it is a nice woodland, but the conservation value is low, the trees are all pine, therefore not native. The only thing you are there to do is to ensure that the road will not cut through or impact on the two important areas in the forest (Special Areas of Conservation). You are concerned about the wood being cut in half and that the animals can no longer travel to the other side, you would like to ask for passes to be placed in under the road to allow the animals to access both sides of the habitat. You see the need to cut the wood for the road to go in, but you are sad that more areas are being taken over. This puts more recreational pressure onto very sensitive areas. You believe that despite the forest not being of a high conservational value it has huge recreational value which in turn does protect the more sensitive places, as people do not need to find other places to walk, hike or ride, when they have an area like this on their doorstep.

Mountain Biker:
You use the forest after work almost every evening. Great mountain bike trails have been set up. As long as the road won’t cut off the trails you don’t have a major problem. Actually it may be quite good, as you may be able to drive right to the entrance of the first route, which would save you time in the afternoon when you come from work. Also it will be helpful for the emergency services to have easier access, as your friend fell and it took over 2hrs to get him out of the forest. You don’t really understand why the other people are so upset, it’s a nice forest but there will be loads left, you don’t understand the ecological effect the road will have on the forest.

Conclusion: Encourage your group to develop a plan that will suit as many people’s needs as possible. Figure out if there is a solution for all or will some stakeholders need to give a little more than others.

Transference: If this were a real issue, would you have anyone to whom you could voice your concerns? Who could you talk to? What options are there? Are there any other stakeholders involved in this issue that we did not give a voice to? Trees, plants, animals and children? Do you think they should have a say?


Human X’s & O’s

Objective:
To introduce participants to Leave No Trace.Materials: A list of Leave No Trace questions, materials to make an X’s & O’s board - either 4 ropes, a piece of chalk or cardboard version of the board. Or alternatively use 9 stones or sweets to mark where the boxes are.

Age Group: Ages 10 and up. A group size of at least 9 people.
Duration: 20 to 30 min.

Directions:
This activity follows the same setup as X’s & O’s. Arrange the board on the ground using whatever materials you have chosen. Make the board large enough for people to stand in their positions without crowding each other. Alternatively draw the board on the ground with chalk or use four ropes to mark out the squares. Divide the group in half with one group being the O’s and the other being the X’s. Keep the game moving fairly quickly.

Decide which group will start by whatever method you choose – coin toss, rock-paper-scissors, etc. You can use the questions below or make up your own with area specific questions.

Ask a question to a person on the side chosen to go first. That person has to answer the question without assistance from their group. If they answer it correctly, the whole group can then help decide where they want that person to stand on the board. When they take their position, they must assume the pose of the letter they represent — the O’s hold their hands above their heads forming an O and the X’s cross their arms across their chest forming an X. If the person fails to answer the question correctly, the other group gets a chance to answer. There is no time limit set on answering the question.

The first team to get three across, down or at an angle wins the game. Often the game will end in a tie.

Here are some sample questions:
This activity will work best if you create questions that are specific to the area and group:

Give an example of a durable surface?
Rock, sand, gravel, dry grasses, deep snow.

What is the largest National Park in Ireland?
A) Carlingford Lough
B) Ballycroy National Park
C) The Burren National Park
D) Wicklow Mountains National Park

In extremely rainy conditions, trenching around a tent is
acceptable - T/F (False).

How do gaiters help to reduce impacts when hiking?
- You can walk in the middle of the trail even when its muddy
and wet.


When encountering a horse rider on the trail, it is best to
step to the downhill side - T/F (True).

How can you avoid introducing non-native plant species?
A) By cleaning your boots after a trip
B) By washing the bottom of your boat after each trip
C) By not picking/transporting seeds/flowers
D) All of the above

How do you know when you are too close to wildlife?
- When their behavior changes, e.g., they stop eating, their ears
go back, they look up, they run away.

Name two essentials to take on a backpacking trip?
Food, water, compass/map, rain gear, etc.

How deep should your Cat Hole be?
A) 1-2 inches
B) 6-8 inches
C) 8-12 inches
D) 1-2 feet

Which one of the following is not a Leave No Trace
campfire?
A) Mound fire
B) Candle lantern
C) Pan fire
D)

How many feet away from a stream should dishes be
washed?
A) 50
B) 100
C) 150
D) 200

Name one way to remember an artifact without removing
it from the site?
Take a photograph or draw a picture.

How long does it take for rubbish to break down in a bog?
A) 5 days
B) 2 weeks
C) 6 years
D) It almost never breaks down

Name two places to gather information before going on
a trip?
The internet, National Parks and Wildlife service, friends, guide
books, etc.


It is acceptable to burn food scraps in a fire?
T/F (False).


Day Hike

Objective:To introduce the 7 principles of Leave No Trace to a group that is not necessarily familiar with the programme.
Materials: Dry erase board and markers, daypack, water bottle, map, compass, rain gear, food, extra clothing, fire lighting equipment, flashlight and batteries, trowel, toilet paper, zip lock bags, iodine tablets or water filter, emergency blanket, accessory cord, binoculars, first aid kit, pocket knife, whistle, a rubbish. Essentially as much equipment that applies to the principles as possible.
Audience: All ages. Groups of any size.
Duration: 20 to 30 min.

Directions:
Tell the group that you are going to go through your daypack and discover the seven principles of Leave No Trace by what you are and are not carrying. Set the scene: You have just gone for the day on a great hike somewhere in the area and this is what you have with you as you return. Make the presentation as interactive as possible, asking questions as you go along.

Start with your pockets. Pull out rubbish that you found along the way. This will introduce ‘Dispose of Waste Properly’. Write this down on the dry erase board. Discuss the principle. Mention your clothes. You will be wearing polypro, fleece or wool. This will introduce ‘Plan Ahead and Prepare’.

Mention that wearing the proper clothing will reduce the likelihood that you will have to build shelters, build fires, prevent hypothermia and reduce the need to be rescued, all of which could potentially lead to creating impacts. Write this principle on the board and discuss further.

You will be wearing boots and gaiters so that you can ‘Travel and Camp on Durable Surfaces’. Mention that you need to stay on the trail even when the conditions are wet and muddy. Write this principle on the board and discuss further. Move to the daypack. Describe the items as you pull them out. The following items represent ‘Plan Ahead and Prepare’: map, compass, rope, flashlight, batteries, extra clothing, emergency blanket, first aid kit, whistle, water purification and rain gear.

Discuss the items and mention how they tie into the principle. Next pull out a lighter or matches. Discuss ‘Minimise the Effects of Fire’. Add this principle to the board and discuss further. Take out your trowel, zip lock bags and toilet paper. As you have already mentioned the principle Dispose of Waste Properly this is an opportunity to discuss human waste. Don’t forget to mention to pack out the toilet paper. Pull out your binoculars. This is a good opportunity to mention ‘Respect Farm Animals and Wildlife’. Add this principle to the board and discuss further. Show what is left of your food. Another opportunity to mention Plan Ahead and Prepare. Show how your food is pre-packed

To represent the next two principles discuss what you don’t have in your pack. Tell them that you saw some beautiful flowers along the way and that you did not take them. This represents ‘Leave What You Find’. If you brought a camera now is a good time to mention it. You don’t have a portable radio and you are not wearing bright colors. Mention this to introduce ‘Be Considerate of Others’. Also mention your behavior on the trail.

Review the principles and wrap up the discussion.


Time Line

Objective: To teach the history of Leave No Trace.
Materials: Rope, tape, Index cards, information on the history of Leave No Trace (see below).
Audience: Excellent for Master or Trainer courses.
Duration: 30 to 60 min.

Directions:
Set up: Write down important years in the history of Leave No Trace on index cards. Then write down the event that corresponds to the year on another index card and laminate them both, if possible. Tell the participants that they are going to explore the history of Leave No Trace using the perspective of time. Give two people the timeline rope with the year tags pre-fastened to it and have them lay it out for group observation. Explain that the group is to place the event cards on the timeline beside the corresponding year. Pass out the historical event cards. Have each participant read the card to the group and decide where it should go. After a brief discussion, add the card on the time line in the appropriate place. You will have to decide how much of the history to put in, as Leave No Trace grows so does its background. Information on the history of the development of Leave No Trace Ireland can be found under the ‘About Us’ section of the website - www.leavenotraceireland.org (a sample timeline is provided below).

Leave No Trace Timeline
*To date, no national Country Code has existed in Ireland, although a plethora of codes from various organisations have been developed*
1960’s - Leave No Trace was formally conceived of by the U.S.D.A. Forest Service in America.
Mid 1980’s - A formal Leave No Trace programme was put together by the Forest Service in America, it included wilderness ethics and travel camping.
1990 - The Forest Service worked with National Outdoor Leadership School (NOLS) to develop a hands on, science based, minimum impact education training for non-motorised recreational activities.
1993 - An outdoor recreation summit was convened, various outdoor industry and sporting trade associations, NOLS, non profit organisations, outdoor manufacturer and federal land management agencies came to create an independent non profit organisation called Leave No Trace, Inc (based in Colorado, Boulder, USA).
1999 - The Countryside Access and Activities Network for Northern Ireland (CAAN) revisited the Country Code and modified it to make it more relevant to recreational users.
2000 - Leave No Trace, Inc entered into the first of a series of Memorandums of Understandings with four primary federal land management agencies including the United States Department of Agriculture - Forest Service and the United States Department of the Interior - Bureau of Land Management, Fish and Wildlife Service, and National Park Service.
2004 - An ad hoc committee was established in Ireland to progress the idea of establishing one Country Code for all of Ireland. The committee consisted of CAAN, Duke of Edinburgh Award Scheme (NI), Coillte, National Parks and Wildlife Service, Forest Service (ROI), The Heritage Council, Irish Uplands Forum, Mountaineering Council of Ireland, Mountain Meitheal, Scouting Ireland and The Presidents Award.
2005 - It was agreed that the Leave No Trace message was the most relevant to the Irish context. Leave No Trace differs from all existing country codes in that it is an 'Education Programme' that constantly puts the message and skills before outdoor users. Leave No Trace concepts can be applied in Ireland's uplands and lowlands, in urban parks, on lakes and rivers or in local neighbourhoods.
May 2006 - The first ever Master Educator course was delivered in Ireland, which was a huge success.
September 2006 - Leave No Trace Ireland was officially launched in Ireland with a full time staff member employed.
September 2007 - The management of Leave No Trace Ireland was passed over to CAAN.
2007 - In America, The National Association of State Parks Directors, the governing organisation for state parks in the United States and Leave No Trace created a formal affiliate partnership to expand the possible use of the Leave No Trace message on state park lands.
June 2008 - The second Master Educator course was delivered in Ireland as it continues to grow and gain support from different organisations and people.

Potential questions for discussion:
• How much do you think Leave No Trace Ireland has developed?
• What events led to the need for the formation of Leave No Trace Ireland?
• Does it seem that the American Leave No Trace programme was established early, late or on time in relation to the Wilderness Act and visitor use estimates?
• What do you think will happen with Leave No Trace Ireland in the future?
• Do you think Ireland is ready for the message of Leave No Trace?


Camping Trip Visualisation

Objective: To introduce the 7 principles of Leave No Trace, or reinforce and test comprehension of principles once they have been taught.
Materials: N/A.
Audience: Ages 12 and up. Groups of any size.
Duration: 10 to 30 min.

Directions:
Have your audience get comfortable and explain to them that they are about to embark on a camping trip with a few friends. Have everyone close their eyes and focus on relaxed breathing. Read the following dialogue slowly and in a calm voice:

It’s a beautiful day and you’re ready for a three day hiking trip with four of your good friends. At the car park entrance to the trail, you strap on your packs loaded with everything you will need for the next three days. You adjust all the straps on your pack so it feels snug and although a bit heavy, it’s comfortable. You take one last look around and start up the trail. You are in the lead. The trail quickly enters a coniferous forest. The air is cool and moist. The scent of spruce and fir is refreshing. You stop and take it all in. Tap a person and ask him/her to describe how he / she feels. Now you continue up the trail. Your legs feel good and the pack is comfortable. You notice several good sized yellow flowers with great heart-shaped leaves. You continue up the trail and soon hear a rushing stream off to your left. There’s a short side-track that heads towards the stream so you take it. The trail ends at the top of a small ledge that overlooks a beautiful cascading stream. Something to the right catches your eye. You look in that direction and spot three beer cans under a tree. Tap a person and ask how he/she feels. What do you do? You pick up the cans, crush them, and put them in your pack. You head back towards the main trail and continue on yourway to the lake near where you plan to camp. Ahead is a large meadow full of wildflowers. As you continue, you feel the warmth of the sunshine. The trail seems to be a ribbon winding through a sea of colour. You stop for a moment amongst the flowers, take a deep breath and enjoy the sweet smell while listening to the buzz of bees moving from flower to flower. Tap a person and ask how he/she feels. What would they do here? As much as you would like to pick a few of the flowers and take them with you to camp, you know they belong in the meadow. Now you continue hiking along the trail. After about an hour, your pack is feeling a bit heavier. You decide to continue on for a bit longer. The track leaves the meadow and starts to climb up a steep slope covered with patches of windblown trees, clumps of grass and scattered boulders. The track starts to take on a zig zag pattern which is used in trail building to reduce erosion on a mountain side, but in Ireland can occur quite naturally from animals moving that way naturally on the hills but as you get closer to them you can see some people have taken shortcuts walking straight up the mountain creating little gullies and tracks of bare soil. Tap a person and ask how he/she feels. What do you do? Although the eroded tracks between the zig zags along the trail would make for a shorter route up the hill, you decide to continue hiking along the trail because you do not want to add to the erosion. Even though the climb up the trail is hard, you can’t help but notice a beautiful clump of wildflowers popping out among some boulders. You also notice that a ridge is just a few hundred feet away. You reach the top of the ridge and walk to a nearby flat boulder. As you take in the view, you see your final destination for the day; a beautiful lake. A lush forest surrounds the nearby shoreline. Across the lake, a meadow extends from the  edge of the water. Your eye grazes across the scene and stops at a bright yellow tent planted in the meadow. Tap a person and ask how he/she feels. After snacking on some trail mix and taking some water, you put your pack back on and start down the trail towards the lake. It feels good to go down hill. After passing through a zone of small windblown trees, you enter a dark forest again. The slope of the trail begins to ease and the next thing you know you are standing at the edge of the lake. There’s a light breeze and the sun sparkles off the riffles on the lake. You look across the lake and notice that the tent is gone. It’s just you, your friends and this pristine lake now. Tap a person and ask how he/she feels. You and your friends move off the trail about 100 feet and  eave your packs, then go in search of a campsite at least 200 feet from the lake and out of sight from the trail. You find a campsite with three old fire rings, a little rubbish, a few marked up trees and hard, compacted soil. One of your friends finds a campsite that has had a little use, but it’s clean and doesn’t have a fire ring. Tap a person and ask them which campsite to use. Knowing that you should try to keep this area as pristine as possible, you get your packs and go back to the heavily used site. By not using the other site, it may have a chance to recover. You go about the task of setting up your tents and collecting water with a large water bag. Finally, you have a chance to relax. You walk over to a tree beside the lake, sit down and lean back. The breeze has stopped and the lake looks like a mirror…except for the small dimples where the trout rise to suck in tasty insects. You lean your head back and take a long, slow drink of ice cold, filtered, mountain water from your water bottle.  If the students give a less-than-ideal answer (e.g. someone says the bright yellow colour of the tent makes them feel happy), make a mental note of it as it is best not to interrupt the story. After the story is over, initiate a discussion of the principles and make sure to revisit the trouble spots. It would be beneficial here to make it specific to the area especially if you know the area you are in or where your participants are from, for example, in the Burren the hiker may see some of the rare flowers that have been picked and discarded at the side of the path, or little dolmens have been built. So adapt and adlib freely but remember to keep it light and relevant.

Countryside Detectives

Objective: To increase peoples powers of observation in relation to how they behave in the outdoors by showing them
a real life example of a high impact trail and campsite.
Materials: As many of the props listed in the preparations section as possible. You need an area that is relatively private and where the things you set up will not be disturbed. Preferably somewhere with a short path and a badly used campsite and near a water source.
Age Group: 10yrs and over.
Duration: This depends on how in-depth you wish to go, you can run it with only a couple of impacts or concentrate on just one principle for 30 min, or you can use it as a whole day exercise.

Directions:
This activity involves a lot of preparation the first time, and depending on your location you may need to make representations of a lake, a fire ring, a trail etc. For the purpose of explaining how the activity works there is an assumption that you have a place with large fire rings near a river.

Preparations: You need to create an example of a very bad campsite:
1. Begin with the trail – scatter rubbish, orange peel, cigarette butts, crisp packets, tiny sweet wrappers, nutshells etc. along the trail.
2. If you have people to help you, situate 2 of them along the trail having their lunch so your group has to walk around them.
3. There should be a very colourful tent set up.
4. A large fire ring in the middle, with blackened rocks around it, (if this is not possible in reality make a false one with some black cloth for the ground and Styrofoam or papiermâché balls painted black).
5. In the fire rings place some half burned litter and food pieces.
6. The tent should be very close to the water source (if you have no river, a length of blue cloth and a sign saying the River Suir will suffice).
7. Next to the tent create a cooking area, here you could place empty tins of beans, pots filled with washing up liquid, paper plates, plastic knives and forks, baby wipes etc.
8. Inside the tent, place some sun cream and insect repellent.
9. Place a stereo outside the tent (still on loudly if possible).
10. Set up a toilet paper trail that goes between the river and the campsite, it is not 200ft from the river or the camp.
11.Spread out toilet paper all over the area (If you have a fake poo - even better).
12.Over towards the river, place some clothes drying on a rock next to a bar of soap, and a tube of toothpaste.
13.Back at the campsite place a bag that when you look inside there are some wildflowers, feathers, deer antlers and seeds.
14.If you have time you could remove almost all of the natural firewood (downed or dead wood) and see if anyone notices, also you could place a small handsaw and some pieces of chopped up wood.

Activity:
Begin indoors and very briefly run through each of the principles so that everyone is thinking along the lines of Leave No Trace. Divide everyone into smaller teams of 3 or 4. Each team gets a pen and a sheet of paper (clipboards are useful too). Explain that they are about to head outside into the countryside to look for situations that do not follow the principles of Leave No Trace. They have to try and find as many impacts as they can. It is up to you how many you put out, there are 14 main impacts described here. They then walk along the trail to find the campsite and write down as many bad impacts they can see or find. Once they believe they have all of them they should return to the start. When all the teams are back, everyone goes back to the campsite together. This time you are leading and as you walk ask people to shout out what they thought the impacts were as you pass them. When a group identifies an impact talk about what it was and discuss how they would do it according to Leave No Trace.


Principle Presentations

Objective: To introduce the 7 Principles of Leave No Trace and have the participants practice sharing information with the group.
Materials: Materials listed below, a plastic ethics reference card or Skills & Ethics booklet for each group and pens and paper.
Audience: 13yrs and over. At least 7 participants.
Duration: 30 min to 1 hour.

Directions:
Divide the group into seven groups and assign each group a Leave No Trace principle. Give each group a Leave No Trace reference card or a Skills & Ethics booklet. Allow each group 15 minutes to develop a 5 minute presentation on their assigned principle. Have the following supplies related to each principle on hand for groups to use as presentation props:

Plan Ahead and Prepare: <ap and compass, repackaged food, park code of conduct and information and rain coat.
Be Considerate of Others: Stereo/radio, photograph of different users i.e. rock-climbers, canoeists, horse-riders, swimmers, hikers and camouflage or subtle coloured clothing samples.
Respect Farm Animals and Wildlife: Drawing pad, camera, binoculars, a dog lead and a bag with rubbish or food in it.
Travel and Camp on Durable Ground: Hiking boots, gaiters, camp shoes, 200ft. of string, a free standing tent and photos of pristine and high impact trails and campsites.
Leave What You Find: Photographs of historical areas in Ireland, photos of wildlife, habitats and plants, a historical object (i.e. railroad spike, arrowhead, etc.), and some natural objects seeds, feathers, flowers or bones.
Dispose of Waste Properly: Zip lock bags, cat hole supplies, food strainer, biodegradable soap, leaves and tissue paper
Minimise the Effects of Fire: Torch/candle lantern, camp stove and a fire pan.

Have each group give their principle presentation and allow for a few minutes of discussion after each group. This is a good opportunity to critique each group’s presentation.
Quick Thinking!

Objective: To see if your participants can still practice Leave No Trace when they have to make quick decisions.
Materials: Pieces of card or paper, pens and pencils, small rocks, some stuffed animals and a list of prepared situations.
Audience: 10yrs and over. Medium sized groups, no larger than 30 people.
Duration: 15 to 30 mins

Directions:
Give each person a piece of paper and a pencil, give them exactly one minute (or less depends on how experienced your group are) to write down all that they will need to do in preparation and what to bring to go on a hike in this area, (this can be easily adapted to specific activities such as rockclimbing, canoeing, mountain biking etc) Take back the pencils so no one can add to the list and ask every one to take a seat. You can arrange this game in rounds of ten people or work straight away with the whole group. You need a list of situations ready, it is best if they are specific to the area or activity you are teaching.To begin… Have everyone stand together; explain that you are going to give them a situation that they may encounter if they were out on a day hike in this area. This game is one of elimination, so it is very good for large groups. You will put forward a series of decisions for them to make. The first few rounds should be simple and fast, either have people move to one side of the room or put their hands up if they are prepared for the situation, this way it is very easy to see if people have been eliminated. You may also want to explain that you will check people’s cards every now and then to make sure that they have all the equipment they say they do; this keeps everyone on their toes.

Some sample situations:

• You are leaving the car park now to go on your hike, hands up who has checked the weather before they left?
• The weather was wrong, and it’s starting to rain, hands up who has brought rain gear?
• This area is private land and farmers appreciate being asked if you can use their land. Hands up if you have checked for permission to walk your route?
• You have come across someone with a broken leg, do you have your first aid kit, and some food to keep them warm?
• Your bag is really light, that’s because you repacked your lunch, so you have less rubbish with you. Hands up if you repacked your lunch!

After each situation, the people that do not have the items with them, must sit down, and the others can continue on playing. When your numbers are below ten, you can ask them to make more personal decisions - ‘What do you do round’ - In this round you need to have questions for each person playing, two questions each should be enough to bring you down to two or three final players.
• You have found a badger’s skull, this would be fantastic to bring in for school, what do you do?
• You have spotted some deer up on the hillside; they are a bit far away for a photo. What do you do?
• The track is really muddy and there is a path around it so you wouldn’t have to get your boots dirty. What do you do?
• You meet some mountain bikers on the trail, as it is an area of multi use, they are coming downhill fast and you are standing in the centre of the trail. What do you do?
• You have finished lunch and have some leftovers, orange peel and banana skin, these are biodegradable. What do you do?

Final round:
Now you are out walking, give each person a choice of what to walk on, they have to answer within 2 seconds and must choose the most durable surface. (If it is just down to two people, you could make it a quick question round, so four surface questions each and the winner is the one who gets the most right in the fastest time.)
Grass or compacted dirt?
Roots or mud?
Grass or Wild garlic?
Compacted mud or gravel with small flowers?
Granite or mud?
Moss or gravel?
Fallen log or peaty soil?
Wild garlic or bluebells?

Who Wants to be a Millionaire?

Objective: To finish up an awareness session.
Audience: All ages and groups of any size.
Materials:
Prizes are useful for this to have a real feel such as wag bags, trowels, water purifying tablets, stoves, sketch pad, drawing pencils (depends on your budget but allow a Leave No Trace theme to the prize).
Duration: 30 min or as long as you have volunteers to take a turn.

Directions:
Have your list of questions ready (see sample questions), depending on your location it may be fun to put them on a power point so everyone can see them. Ask for a volunteer from your group. Sit down opposite this person, after making sure they are ready, begin with the first question and ask 7 questions. The questions are multiple choice (give them plenty of time to answer). Just like on the television programme, they have the options of 50/50, phone a friend or ask the audience. 50/50, simply remove two of the options. Phone a friend, here they may ask one of their friends from the audience, or if you have a phone you can choose to use it. Ask the audience, to keep it simple, the audience may shout out the answer, or you can have people put up their hand if they think it is the correct answer, as you call out the options Have at least 20 – 30 questions ready (don’t forget to have questions of differing difficulty as they progress). It is not meant to be easy so do not worry if only one person can answer the questions. If you have prizes, have two levels, the first one for when they get three questions right. They can accept this small prize or gamble to win the final prize. To win the final prize they must answer another 4 questions that are much harder. At the 7th question the person has won the top prize! If you are on an over night camp or a hike, and you do not have proper prizes, try things like, getting their pack carried for 30 minutes, someone cooks their meal, they are exempt from clean up duties, they do not have to collect firewood (for the mound fire).

Sample questions:
1. Which of these is the most durable surface to walk on?
A) Compacted mud
B) Wildflowers
C) Grass
D) Bog
2. How long will it take for glass to break down in the natural environment?
A) 10 years
B) over 500 years
C) 50 years
D) 7 months
3. How much stronger is a badgers sense of smell to a humans?
A) It’s the same B) 20 times C) 200 times D)800 times
4. Ireland is a country extremely rich in natural heritage, but how many Unesco World Heritage sites does it have?
A) 8
B) None
C) 3
D) 1
5. How many years has Leave No Trace Ireland been running?
A) 10
B)15
C)5
D)2
6. How many Principles does Leave No Trace have?
A) 4
B) 7
C) 8
D) 10
7. What happens to natural objects such as bones or antlers when left alone in the natural environment?
A) They Decompose
B) Animals may eat them
C) They become treasures of the landscape
D) All of the above
8. How many years can it take a fire scar to recover after a deep burn?
A) A few weeks
B) Up to 5 years
C) Under 1 year
D) Never
9. Which type of soil is the best for building mound fires?
A) Inorganic soil
B) Soil from a bog (peat)
C) Clay
D) None of the above
10. How many feet away from water and campsites
should you dig a cat hole?
A) 50 ft
B) 100 ft
C) 200 ft
D) 400 ft
Caretakers of the Land

Objective: To look at how we interact with the land and discuss the possibility of improving how we look after it. Using group discussion and imagination.
Materials: Pictures of landscapes, people working on the land and using it in different ways, recreation, farming, building, people making trails and people cleaning up an area. As well as pictures of people damaging the land, quarries, people eroding trails, leaving litter, dumping etc.
Audience: 12yrs and over. Groups of any size.
Duration: 30 min to 1 hour.

Directions:
First, hand out pictures of beautiful scenes and landscapes in the outdoors. Tell the students to imagine that they are part of the picture…give them a minute to really transport themselves there. Ask them if they like what they see in each of the pictures, and prompt discussion of any personal experiences the students might have had in the outdoors. Next, explain to them that they are the caretakers of this land. Leave No Trace is all about this concept, to keep areas like these in its natural state we have to minimise impacts and respect the land. Break the participants up into 3 groups and assign each group one of the following questions:

A) Make a list of the ways we use the countryside.
B) Make a list of the ways in which we damage the countryside.
C) Make a list of the ways we look after the countryside.
Have the three groups write down their ideas in their separate groups, give them ten minutes and hand out the pictures as prompts. Bring all the groups back together, and share the different ideas. Write them up on a board in 3 columns. When everyone has shared their answers, prompt discussion with some of the following questions:
• Where does Leave No Trace fit in with our lists, have we any Leave No Trace ideas already written down?
• Are we doing enough, does our positive actions equal or outweigh the damage?
• Looking at the uses section, do we rely a lot on our countryside?
• Does the countryside need to be in good condition for us to enjoy it?


Trailhead Demonstration

Objective: To share Leave No Trace information with visitors to a trail.
Materials: A selection of Leave No Trace educational materials.
Audience: All people on a trail.
Duration: N/A

Directions:
Set up a pristine Leave No Trace campsite near a heavily used car park where people are starting from. Get up early to prepare hot chocolate, coffee and drinking water. Offer these hot drinks to hikers passing by; this works well to lure people in to your “campsite”. Have Leave No Trace materials laid out on tables, along with maps of the area. Be prepared to talk about the camp set up. At night, offer campfire Leave No Trace presentations. Be sure to seek permission from Land Managers before setting up this display.

Trainer Course Considerations

Objective: To have Master Educator participants brainstorm considerations for running Trainer Courses.
Materials: White board and dry-erase markers, Leave No Trace Training Handbook and Master Educator Handbook.
Audience: All Master Educator Course participants.
Duration: 30 min to 1 hour.

Directions:
Have each participant take 5 minutes to make a list of their top 10 considerations when running Leave No Trace Trainer courses. Once each participant has their list, ask them to read the list aloud to the rest of the group. Make a list of all considerations on the white board.

Here are some things to consider:
• Liability Insurance
• Lead/co-instructor
• Overall course logistics
• Course location
• Permits needed for chosen location
• Course participants
• Pre-course information/mailing
• Assign student teaching topics
• Participant ability
• Course route – degree of difficulty/length of route
• Course safety/risk management
• Group equipment appropriate for course/environment/season
• First aid
• Sanitation
• Personal equipment (for both instructors and participants)
• Course goals/objectives
• Back up plan
• Weather
• Menu / food
• Campsite/teaching site selection
• Facilitating student presentations
• Lesson critiques
• Transportation to and from course location
• Rules and regulations for chosen course location (e.g. group size limits)
• Maps of the course area
• Course materials
• Course cost
• Course format
• Course evaluations
• Course wrap-up
• Trainer packs for course participants
• Course report to Leave No Trace Ireland

For more Trainer Course resources, refer to the Master Educator Handbook, visit www.leavenotraceireland.org or contact Leave No Trace Ireland. Stress the importance of proper planning when running Leave No Trace Trainer Courses. Better planning leads to better courses. Which allows for more learning in a safe and comfortable environment.

Human Impacts

Objective: To teach students the result of ‘Leaving a Trace’ using drawings and discussion.
Materials: Paper, crayons/markers, ‘human impacts’ prepared ahead of time on slips of paper.
Audience: 8yrs and over. Groups of any size.
Duration: 30 min or longer (allow the children time to really put some effort into the pictures).

Directions:
Each student is asked to draw his or her favourite place in the countryside. After they have finished, they each present their illustration to the group and explain a little bit about why they like this place. Next, the course instructor passes out slips of paper with different ‘human impacts’ written on them which the participants must add to their pictures.

Examples of ‘human impacts’ include:
• Dumping at your site (add black bin bags, broken glass, car tyres and a fridge).
• Thoughtless campers move into your favourite place (add bright yellow tents, a big fire, a radio and some food).
• People have gone walking all over your favourite place (add in wide muddy trails, big footprints and bare rocks on the paths).
• Some people were here before and had lunch (add in food scraps, litter, and some hand soap).
• A group of people came through your favourite place collecting natural objects, (remove any flowers, feathers, pretty stones, seeds etc).
• A group of people arrived to take some photos of the animals; they were not very thoughtful and pestered the animals so they ran away (Remove all animals, birds, insects and fish).
• Some animals found rubbish left by people (add in insects crawling over a fizzy drink bottle, a fox with its head stuck in a metal can, and a mouse eating some plastic wrapper).

For follow-up discussion, ask students how they felt about making the changes to their pictures (most of them will be upset at having to alter their own artwork). Ask students if they have ever seen any of the "human impacts" in real life and discuss what could be done in each case to prevent ‘Leaving a Trace’ in a natural area like the places they drew.


Will You Make Your Destination?

Objective: To generate discussion about the 7 Principles of Leave No Trace.
Materials: Leave No Trace educational materials and scenario cards prepared ahead of time.
Audience: Ages 8 to 14. Groups of any size.
Duration: Varies.

Directions:

Begin by asking the group what they like to do in the outdoors and present the 7 Principles of Leave No Trace. After discussing each principle briefly, explain to the students that they are about to go on an adventure. Depending on how well they ‘Leave No Trace’, they will either take steps forward, backward, or end up out of the game. Divide your group into 3 or 4 teams. Each team can come up with a name. They all start from the same position at the end of the room. If it is possible, set up a ribbon or rope to show where the finish line is and so the teams can see how far they need to go. Each team, one at a time, draws a scenario card from a hat. They read the scenario aloud and the team has a brief discussion about: what the character should have done in this situation so that they would be following the Leave No Trace Principles. Or what the consequences may be as a result of his/her actions. They must also say what principle the scenario falls under and give their answer to the panel.The panel decide whether it’s a good answer, whether thegroup should take one or two steps forward, backward or if they are out of the game.

Examples:
1. Fergus forgets his water bottle and drinks water directly from a mountain stream during a hike. He ends up contracting Giardia and has to go home, ending his trip.
2. Michael leaves food inside his backpack while he takes a short hike away from camp. When he returns, he finds that a small animal has chewed through his pack to get to his chocolate bars!
3. Tony has packed his favourite foods in his pack for dinner (baked beans in a can, cans of coke and a jar of applesauce). His pack is so heavy that he gets tired quickly and has to take many breaks. When he arrives at his destination, he is so worn out that he sets up camp right next to the trail.
4. Joe and Richard are going camping and would like to leave the rain fly sheet at home so they can see the stars, what should they do before they go so that they don’t get wet and cold. (Check the weather so that you are sure it will not rain).
5. Emily got ready to cook her evening meal but her camp stove (that she hadn’t tested since last summer) isn’t working. She ends up making a meal of sweets and dry cereal. She sleeps fitfully that night and worries about how she’ll manage for the rest of the trip.
6. Frank has put on his final layer of clothing. He didn’t bring a hat and gloves because it is August and he expected the evenings to be warm. Temperatures have dropped below 10 degrees. He decides to build a campfire to warm up. A ranger spots the fire and tells him to put it out. He is so cold he must go home.
7. Brian and Sarah are walking in the mountains, Sarah says she knows the mountains really well and doesn’t need a map. So after a few hours walking the weather changes, cloud comes down and they can only see 2ft ahead. The ground is boggy with holes and rocks, and they know that there are cliffs nearby. It’s getting cold but they have no choice but to sit and wait for it to clear a little before continuing on.
8. James brings his dog Rex to the forest for a walk, he does not know what types of animals live there and trusts Rex. When they get there, James lets Rex off the lead and they walk together for a while. A few minutes go by and James notices that he hasn’t seen Rex for a while, he starts calling him. He hears barking and follows the noise, where he finds him with an injured deer. The deer is badly hurt but James decides the easiest thing to do is to get in the car and go home. (What should he do now and what could he have done to prevent it).
9. Mary feels like a walk on the beach, so after work she gets into the car and drives to the nature reserve. She heads down to the beach and suddenly realises she needs a toilet, but the car park is too far away and she realises she will have to find somewhere nearby. So she makes her way to the sand dunes and finds a concealed spot, but she is spotted going to the toilet. She is ashamed at being caught off guard and rushes away. What are the impacts of human waste in the natural environment? How could this have been prevented?
10.Liam and Ben are camping for 3 days, they are staying in different campsites each night. They cook their food and leave scraps and rubbish behind them so their bags will be lighter on the way back. They keep noticing crows at all their sites, at first it was just the morning after they camped but now it’s all the time.

First team to make it to the rope wins.


What Principle Am I?

Objective: To introduce the 7 Principles of Leave No Trace to participants through a quick interactive game.
Materials: A list of the Leave No Trace principles, a white board or chalkboard and a selection of outdoor gear associated with each principle.Audience: 8yrs and over, with young members of the scouts and girl guides. Groups of any size.
Duration: 30 to 45 min.

Directions:
Tell the participants that you will read a number of situations and they have to guess which principle of Leave No Trace your statements correspond to. Ask them to put a finger on their nose when they know. When most or all of the participants have their fingers on their noses, ask for the answer. When the answer is given, bring out a piece of gear and explain how that object helps you ‘Leave No Trace’. A few examples of situations are below:

Principle: Plan Ahead and Prepare:
• I researched an area before I visited it.
• I brought a water filter and food.
• I wore the right clothing for the experience.
• I brought along a map and compass.

Principle: Travel and Camp on Durable Ground:
• I walk around fragile plants.
• I take breaks on large rocks and not grassy meadows.
• I stay on the trail, even through mud.
• I spread out when hiking off a trail with a group.

Principle: Dispose of Waste Properly:
• When going to the toilet, I walk 200 feet away from water.
• If I pack it in, I pack it out.
• I pick up my dogs poop when out walking and hiking.
• I dig a cat hole if there is no bathroom available.

Visit www.leavenotraceireland.org or consult the Leave No Trace Skills & Ethics booklets for more situation ideas.
Don’t Get the Run Around

Objective: To place as many ‘Leave No Trace’ friendly items into their correct principle as possible without getting caught by the troll. This activity is designed to give an overview of The 7 Principles of Leave No Trace and highlight equipment that can help to implement the principles when in the outdoors.
Audience: 8yrs and over, groups of any size. This activity works great with a high-energy group.
Materials: Hula Hoops or webbing/rope made into a circle, various outdoor equipment: map, compass, water filter, first aid kit, zip lock bag, gaiters, boots, strainer, trowel, sketchbook, fire blanket, fire pan, candle lantern, stove, dog lead, etc.
Duration: 30 min.

Directions:
This is a variation of the game “Sharks and Minnows”. Set up boundaries on a large field. At one end of the field, just past the boundary marker, lay out the outdoor equipment. Throughout the field you should lay several circles down. At the end of the field, opposite the outdoor equipment, there should be 7 distinct areas, each representing a principle. This can be marked with a picture that relates to the principle if working with a younger group or with the principle written largely on a sheet of paper (if the paper is laminated it can be used over and over!). One player should be chosen to be the ‘troll’. The troll can move anywhere within the boundaries of the field. The troll’s goal is to tag as many players as possible. The rest of the players will line up on the boundary line opposite the line containing the outdoor equipment. On “GO”, players will dodge the troll to get to the opposite end of the field to retrieve the gear. If a player is standing inside one of the circles placed in the middle of the field, they are safe. Once the outdoor equipment has been picked up they must get it to the correct principle area without being tagged. If caught, the players can either be ‘out of the game’ or they can be transformed into another troll. The players can only pick up one item during each trip. If the troll tags someone holding a piece of outdoorequipment, the troll then has possession of that item. All of the outdoor equipment that the troll collects should be placed in an area off to the side. The game should continue until all of the outdoor equipment has been collected or until everyone has been transformed into trolls.

Follow-up/Discussion:
Once all of the players have been tagged, or all of the outdoor equipment has made it to the principle area, have the group sit near the outdoor equipment. Discuss the principles and how the outdoor equipment can help you ‘Leave No Trace’. Also, discuss the outdoor equipment that the troll now has. Which principle could each item help with? What kind of impact could be left if we do not have that item on our trip? What kind of impact would occur if the troll now possesses our outdoor equipment? For example, if the troll collected our stove, then we might have to build an unnecessary fire. Have the group think about what other items could also be added.

Hide and Seek

Objective: To introduce children to the concept of Leave No Trace in a fun format that is familiar to most children.
Materials: Must be played outside.
Audience: 12yrs and under. Groups of any size.
Duration: 30 to 60 min.

Directions:
Split the group up into 3 groups of equal numbers. Tell them that they will be playing hide and seek but with a spin on it. Have two groups go out into the countryside to find a place to hide, not too far away. Before they head out tell the first group that they have to try to ‘Leave No Trace’ when they are finding a place to hide. Use this as an introduction to Leave No Trace and briefly discuss ways they can do this. Then have the second group go out to hide as well in the same area but they must ‘Leave a Trace’ - break small branches, leave footprints, drop some litter etc. Then the third group has to try to find the people hiding. When the group has returned, talk more in-depth about what Leave No Trace is and see if there was any difference in them being found, did the Leave No Trace hiders last longer without being found? Discuss ways that the participants can use Leave No Trace outside in the future.


Minimum Impact Match

Objective: To provide a fun way to begin thinking about the 7 Principles of Leave No Trace. The group will learn what items or activities can be used on a trip to minimise impact on the environment.
Materials: A set of cards each containing an item that can be used to help you ‘Leave No Trace’ while in the outdoors. Each item will be part of a set, for example, a map is written on one card and a compass on a separate card. Also, write the seven Leave No Trace principles on a banner, flip chart or white board.

Examples:
Map Compass
Boot Gaiters
Dirty Dish Water Strainer
Sketch Book Coloured Pencils
Fuel Canister Stove
Match Candle Lantern
Trowel 6 – 8 Inch Hole
Dog Lead
Camera Zoom Lens

Duration: 30+ min.
Audience: 10yrs and over. Groups of any size.

Directions:
Part 1: Tape one card to each participant’s back. Explain to the group that they will need to ask their fellow participants YES or NO questions to figure out what is labelled on their card. Once they know what they are, have them stand to the side until everyone has determined what is written on their back (they can still help answer other people’s YES or NO questions).
Part 2: Each participant has a partner ie. the matching card. When the two items are used together they can minimise their impact. Have the participants mingle to find their partner.
Part 3: Have each pair discuss what principle they are related to and how they help ‘Leave No Trace’. Let each pair tell the group who they are, what principle they relate to, and how they can help ‘Leave No Trace’. Depending on your group it may be necessary to explain what some of the items are, such as gaiters, fuel canisters etc.
Bingo

Objective: A quick icebreaker and beginning to a Trainer Course or an Awareness Session.
Audience: 12yrs and over. Groups of any size.
Materials: Pens and photocopies of the bingo sheet. (Sample one provided).
Duration: 5 to 10 mins

Directions:
Introduce yourself, get to know some peoples names and explain that they are going to have a game of bingo. Give everyone a bingo sheet and a pen, explain that they must answer the questions by asking the people in the room, but they cannot ask the same person more than once. You start the clock, they have exactly 2min. When you get a line you can shout LINE and then with a full sheet Bingo. You as the bingo master look at the sheet to make sure no two names are the same and the answers are right. With that you have a winner. It is good to have a hang tag or some small item as a prize.

Relay Race

Objective: To practice Leave No Trace skills in a fun and energetic way.
Audience: 12yrs and over. Groups of any size.
Materials: Doubles or triples (depending on your group size) of the items necessary to carry out the skills (see examples below).
Duration: 30 min to 1hr (excluding set up).

Directions:
Set up a relay course, set out 5 - 7 obstacles (see examples below). This will depend on the amount of participants you have in each team. The teams should be made up of equal numbers which should relate to the no. of obstacles you put in the relay. I.E. 6 people in a team = 6 obstacles, so everyone has a go at trying something.
Examples:
1. Dig a cat hole and place a tin that is 6 – 10 inches tall in the hole.
2. Strain dirty dishwater, put the food scraps in a Ziploc bag and scatter the water.
3. Wash hands of the whole team with dry wash.
4. Draw an animal or flower.
5. Find out what a certain tree is by using an id key.
6. Put on a pair of gaiters and boots to walk through a large muddy patch.
7. Identify some fake birds in a tree using binoculars and a key.
8. Bandage an ankle.
9. Pack a rucksack for the hike, (the rucksack could also be the relay baton – they pass this to the next person to carry during each of their tasks).
10.Gather all or some of the bright coloured clothes hidden in a bush or tree.
11.Put on wet gear and run to the next spot past some people with hoses.
12.Build a mound fire or pan fire.

Start the teams together, you can give them a minute to decide who is going in what order, and then begin, they need to have a baton, stick or rucksack to hand to each other when the task has been finished and is moving onto the next person. The first team to complete all the tasks wins. Let everyone finish theirs and discuss how easy or difficult people found the skills, and what they would do next time to make it better. You can also discuss advantages and disadvantages of doing things this way.
Thoughtless Camper Play

Objective: To introduce a prime example of a person who ‘Leaves a Trace’ to a large audience.
Materials: You will need costumes for the eight forest characters:
A) Fox: red/brown sheet or fake fur coat.
B) Mouse: brown sack with rope for tail.
C) Slug: two large, green plastic bags.
D) Frog: large, green plastic bag with black spots painted on.
E) Crow: black sacks or fabric with cardboard cut out wings.
F) Live trees: down/dead branches with paper leaves stuck on, sign on chest that says ‘live tree’.
G) Dead standing tree: dead/down branches, sign on chest that says ‘dead tree’.

Materials needed for the forest setting:
A) Stream: large piece of blue fabric or carpet.
B) Flowers: plastic or paper flowers.
C) Trail sign: cardboard and post.
D) Rocks.
E) Rubbish: include food waste, bury in shallow hole.

Materials needed for the thoughtless camper:
Bright clothing, brightly coloured hat, sunglasses, radio, cap, gun, toilet paper, biodegradable soap, garbage, chocolate bar, backpack, fuel bottle (filled with water), marker to ‘carve’ name on sign, tent stakes (use as nails), shooting target, walking stick and small saw or hatchet.Materials needed for the ranger: Backpack, stove, cooking pot, binoculars and biodegradable soap.

You can be as elaborate as you wish with the costumes and set display, what is given here is the simplest and quickest way to make it. If making the costumes and set with a class, try making masks and decorating the trees with some more animals etc.

Audience: All ages. Groups of any size.
Duration: Varies, anything from 1 hour to 2 days.

Directions:
There are two ways in which this can be carried out:
• The first is that you as the instructor, carry out all the preparations yourself and carry out the activity in front of the class you wish to teach using some volunteers.
• The second is that you let it become a class project. Work with a class/group for 2 or 3 days. Together you will make the costumes and design the set, through this you can also play short Leave No Trace games and talk to the children about Leave No Trace. The class then puts on the play for the whole school, or even just one other class. At the end the audience asks the children questions about Leave No Trace, which you can answer if the children are not sure of the answer.

The Beginning:
Three adults are needed for the show: a narrator (who leads group discussion), a ranger and the thoughtless camper. From the audience or the class, choose students to play a fox, a mouse, a slug, a frog, a crow, two live trees and a dead standing tree. Make a trail, using fabric, sticks or stones to outline the trail. If there is enough room, put a sharp turn or switchback in the trail. Put an obstacle, such as a mud puddle or downed tree, in the middle of the trail. Place a trail sign at the trailhead (tailor to your area) and place a stream towards the end of the trail. This is where the Impact monster will camp. The ranger, of course, will camp away from the stream.

The Play:
Ranger: Introduce yourself, tell the students about your job in the National Parks and Wildlife Service. (Who they are and what their role is in the management of outdoor recreation).
Narrator: Lead group discussion with the help of the others who will be out of character for this portion of the play.

Questions to pose to the class:
• What types of recreation activities can you find in your local park or countryside?
• What is an impact?
• Name some of the impacts that are created by people who visit your countryside?
• Talk about the seven principles of Leave No Trace?

Next, create the forest setting: Thoughtless camper should change into uniform at this time. Create the forest scene (see materials section) characters from the audience should be pulled aside. Explain their roles to them and outfit them with the necessary props. The narrator should then stage the scene. Act 1 takes place in the forest, with the narrator telling the story as the participants act it out.

ACT ONE: NATURE IN ACTION
Narrator: A hungry fox is trying to catch a mouse for dinner. The mouse is too fast and it gets away from the fox. The fox is still very hungry and goes on searching for food. The fox finds some old rubbish that was buried by a thoughtless camper. The fox scatters the rubbish looking for something to eat. After scavenging through the rubbish, the fox is still hungry and wanders off looking for food elsewhere.
ACT TWO: THE CONCERNED FOREST RANGER
Narrator: One person who is concerned about the forest is the ranger (ranger enters). Let’s give a hand for the ranger. Rangers have highly tuned senses in the forest; they can see and smell rubbish and trouble for miles.
Ranger: Walks through the forest area and admires its beauty.
1. Checks trail sign to see if it is damaged or loose.
2. Sees obstacle in trail; walks over it.
3. Sees slug; says hello.
4. Sees litter uncovered by fox; picks up rubbish.
5. Sees crow; says hello and walks around it.
6. Says hello to frog near stream.7. Sets up camp, stressing that it is 200 feet away from stream. (If you have space allow him to walk the full 200ft)
8. Gets water from stream and washes hands 200 feet away from it.
9. Uses stove to cook away from camp and water.
10. Looks through binoculars to watch wildlife and appears to be content to observe from a distance.
ACT THREE: THE THOUGHTLESS CAMPER
Narrator: In enters the thoughtless camper
Thoughtless camper: Saunters in.
1. Radio blaring, singing loudly along with the music.
2. Carves (with a marker) his/her name in the sign.
3. Picks flowers. Sticks one in hat; discards others.
4. Walks around a large muddy patch on to rare flowers.
5. Sees obstacle in trail; walks around it, making a new trail.
6. Sees slug; pokes it with walking stick.
7. Eats chocolate bar; throws wrapper and uneaten part of bar into the forest.
8. Sees crow; shoots it.
9. Sets up camp next to the spring. Builds fire ring next to the stream. Breaks branches off trees for firewood. Stresses that branches from dead tree will make good firewood and brings the branches back to the campsite.
10.Returns with a hatchet/saw. Cuts down dead tree for firewood.
11.Pounds nails (tent stake) into live tree and hangs a shirt on the nail.
12.Looks for appropriate place to relieve himself and goes behind some trees, does not dig a hole and leaves toilet paper behind.
13.Goes to a stream and washes his/her hands in the stream. Stresses that this is okay because he/she is using biodegradable soap.
14.Starts a fire to cook dinner, uses the stove gas to start the fire, the fire blows the thoughtless camper back.
15.Goes to his/her pack to find a cooking pot and throws litter out of the pack and onto the ground.
16.Cooks dinner and throws leftover food into the forest and washes the pan in the stream.
17.Leaves campfire unattended and stresses that the fire will go out.
18.Hangs target on tree (tree away from camp) and shoots at the target.
ACT FOUR: THE MEETING
Ranger: Hears the gunshots from the thoughtless camper’s site. Goes to his/her camp and sees that the area is destroyed. The ranger walks into the site and finds no one there and a campfire still smoking.
Thoughtless camper: The thoughtless camper returns to the site and looks scared.
Ranger: Introduces himself/herself to the thoughtless camper.
Thoughtless camper: Says a nervous hello and says, “I am going for a walk.” (Begins to walk away).
Ranger: “Hold on a moment. We need to talk about your campsite and your behaviour” the ranger then explains the Leave No Trace ethic to the thoughtless camper.
Narrator: Narrator leads a group discussion on the different impacts created by the thoughtless camper. Can you find all of the things that the thoughtless camper did that would leave an impact? What were the differences between the way the ranger behaved and the way the thoughtless camper behaved? Ask what ‘Leave No Trace’ means to all the participants.

Conclusion: Ask the audience what they can do the next time they go hiking/camping/biking so that they won’t be thoughtless campers. They should be aware of litter, water pollution, harming animals and vegetation, fire ring alternatives, gathering wood, disposing of human waste properly and good preparation.

Follow-Up Discussion: consider the following to stimulate discussion:
1. Be Considerate of Others: Could anyone hear the loud music? When you go outside do you want to hear loud music? Are we being considerate when we are noisy outdoors and there are other people around?
2. Travel and Camp on Durable Ground: Does it make a difference where we walk when we are in the outdoors? Why? How do we know where to walk?
3. Leave What You Find: Should we pick flowers when we are outdoors? Is it okay to keep animal parts like eagle feathers and deer antlers? Is it okay to capture small creatures to take home?
4. Travel and Camp on Durable Ground: Does it matter where we put our campsite? Can soft and muddy ground recover quickly from camping and travelling on it?
5. Dispose of Waste Properly: The thoughtless camper threw wrappers and litter everywhere. Why shouldn’t welitter? Can litter harm animals? Can litter harm people in the outdoors?
6. Dispose of Waste Properly: What should we do when we have to use the toilet in the outdoors? Does it matter where we pee in the outdoors?
7. Dispose of Waste Properly: Where should we wash our hands and dishes? What do we do with the water after we are finished?
8. Minimise the Effects of Fire: Should a fire be big or small? Ask questions about fire rings, burning trash, gathering firewood etc.
9. Plan Ahead and Prepare: Can we do anything we want in the outdoors? Why not? How can prior planning and preparation help us when we are outdoors?

Discuss how proper choices apply in different environments – back garden, city park, campground, scout camp etc. Review the different land management agencies – National Parks and Wildlife Service, Coillte, Forest Service, Northern Ireland Environment Agency. Explain how these agencies are a resource for us.
Publicity

Objective:
To explore the 7 Principles of Leave No Trace in a fun and engaging way.
Materials: A Skills and Ethics booklet or plastic ethics reference cards for participants and a prize for the winning group.
Audience: 10yrs and over. Groups of any size.
Duration: 1 to 2 hours.

Directions:
Split your group up into smaller groups of any size. Tell them they have been hired by an advertising company to promote the message of Leave No Trace. They want you to develop a logo, a poster or an advert, or a rhyme/jingle that communicates the essence of the seven principles of Leave No Trace as it applies to the area through which you are travelling. Ask them to be prepared to share their ideas with the other groups and explain how its content reflects the Leave No Trace principles. Give them a time frame to complete the task. The most challenging part of this task will be targeting the right audience. Be sure to give your participants enough literature and information about Leave No Trace to be able to properly complete their task. After every group has presented their idea, you can choose a winner if you desire. Finish this activity by discussing what the principles “look and sound like” in their specific region or environment.
Treasure Hunt

Objective:
To introduce Leave No Trace to an active group, or a group of children in a fun and energetic way.
Materials: Copies of the treasure hunt clues laminated or on card and ziploc bags. Place pieces of string in a corner of the clue cards, so they can be attached to trees and other objects, a large board to write on, blue tack/thumbtacks to stick the clues to the board.
Duration: 1hr+.

Directions:
To carry out the treasure hunt you need to put out your clues before your group arrive. The clues are the pictures and the statements, depending on the size of your group you may want to put out all the clues you have or just a few. If you can, it is useful to laminate the clues, it means that you can still go ahead if it rains and they can be used over and over. Mix your clues up and place one clue in every ziplock bag, it doesn’t matter what clue from what principle goes into each bag, a big mix is good. General recommendation, make sure that there is at least one clue for every person to have a go at taking them out of the bag. If you have a map, you can mark specific areas and allow the groups to try and follow the map to find them, don’t make it too hard or far apart as the hunt should just be the starting point of your day.If you do not have a map mark off a set area, either with flags string, or points of reference for the children. Tell them that they have x number of clues to find in this small area. Split your groups into smaller groups and either take one at a time out or one group each with a leader, a tip here is to time the groups, and stagger when they go out, as otherwise they will all be right behind each other and it doesn’t work as well, the challenge of finding the clues is gone. Once all the teams have their clues let them come back in, if you like you can give them a drink and a quick snack. Now that everyone is ready, and refreshed you can pull out a board you prepared earlier, it has seven sections with a Leave No Trace principle heading at each section. You start with the first one and explain what the ‘Plan Ahead and Prepare’ principle is all about, then ask the children if they have any clue that would match this principle. If someone does, ask them to read it aloud and ask if the class agrees. If this is correct the child can come up take a piece of blue tack and stick it up on the board. Continue like this until all the clues are on the board.
Day Hike

Objective: To foster appreciation for the environment while practicing Leave No Trace.
Materials: Lunch, good shoes, some equipment for games, knowledge of the place are you are going to, a volunteer, a sheet and a clip board.
Audience: 8 -13 yrs. Groups of 20 or less.
Duration: 1 to 2hrs.

Direction:
The aim of this exercise is not to directly teach Leave No Trace but to enjoy the outdoors through direct experience while practicing Leave No Trace. If children see the value of something, be it a place or an object they are more likely to care about it and want to protect it. This activity involves a hike to show how we can look after places by using Leave No Trace. There is not a huge amount of preparation for this trip. You need to know the place you are planning to go so that you have places where you can do certain activities. You also need to be aware of the level of difficulty for your group. There should be a couple of small adventurous parts, like crossing a river, or a difficult slope. It is wise to have alternative routes in the same area if after five minutes you realise that the group is not able for your chosen path. When your group arrives you can explain to them that you are going for a hike into the woods/forest/mountain etc.

Together discuss what you will need for your trip:
1. Someone who knows the way – that’s you.
2. Will you be out for lunch?
3. Is the weather good? Will you need rain jackets? (Take a look outside and ask them to check, you can also bring in a weather report and get them to decide based on it).
4. Should we bring a phone?
5. A first aid kit?

Once you have decided, together pack your bags, and head outside.After a few minutes walking and exploring together, ask if anyone would like to play a game. After this continue walking, pointing out some interesting things as you go along. Use any teachable moments such as a fire scar, or litter, (pick up litter as you go along, don’t ask the children to do the same but be full of praise if they do). The main point of this exercise is for you to lead, so keep to the centre of the trail and show how much fun it is to jump in the mud. Or that by walking in dead leaves you can search for cool bugs, Always putting them back where you found them, the key here is to say what you are doing but not to tell the children to do the same, give them the chance to mimic or copy you, if you see someone doing something less than 'Leave No Trace’, ask them why they did it? To illustrate respect wildlife, carry out a bug hunt, hold the creatures do not be afraid, show them it is okay, and return them to the home you took them from. For lunch find a good durable spot, ask everyone if they like this place, sit down, again carry out your lunch ‘Leaving No Trace’, explaining that you don’t like the food badgers and birds eat (slugs, worms and beetles) so you wont leave your food behind either. After lunch if possible take the students to paddle in a stream or lake, you can tell them that you put sun cream on your legs or insect repellent and because of that you do not want to go into the water as it might pollute it. When everyone has dry feet and you are ready to go back, double check with everyone the site where you had lunch and collect any rubbish left behind. Try playing one of the food web games – create your own habitat/food web/web of life. If you pass an area with long grass, take this opportunity to play ‘duck duck goose’. At this stage you should be on your way home. Try to bring the children into as much direct contact with their environment as possible, tasting water and eating edible plants (only if it is safe to do so and the children want to try and you are confident in your knowledge of these things). A very nice way to finish up just before you leave the area, is with the ‘sound game’ (Pg x in ‘Be Considerate of Others’ section). If you have certificates to give out, try mentioning one thing that you saw that person do that was following the principles of Leave No Trace - examples, Michael walked in the middle of the trail, Sarah did not break any branches etc.
Create Your Own Habitat

Objective: To investigate the effect of human recreation on a habitat.
Materials: A large selection of photos of flowers, plants, trees, animals, rivers, soil, rocks, sand, sea, cliffs, mountains etc.
Audience: Any age.
Duration: 30 to 40 mins.

Directions:
Gather everyone round in a circle sitting on the ground or around a table. Begin simply by explaining that you are going to build up a habitat. So slowly start with what is a habitat, making sure everyone is on the same level of knowledge. Then ask for the first basic thing you need in a habitat, your answers can vary greatly here but if you have a picture of it, put it out. A good starting point is what gives us most of the energy in the world - the sun. Then move on to what other elements animals need in a habitat, water to drink, soil to hide in. Then what places will they need to live in - under rocks, on trees, in bushes etc, move on to ask what food the animals in the habitat need - bugs, leaves, flowers, trees, seeds, other animals and finally what animals can now live in our habitat. If you have a knowledgeable group you can get down to specific species of plants and animals.When everyone is happy with the habitat, call out some scenarios that may occur in it (see samples below) and together discuss how they would affect the habitat and creatures that live there. For example, a group of people arrive to go hiking through your habitat, they make trails through the grass and flowers, they leave food behind for the animals, they cut sticks from the trees to make walking sticks, and they go to the toilet behind some trees.
Or
A group of people arrive to go camping, they find a durable area, to camp away from water, and they take all their rubbish and food away with them. They have brought small stoves to cook on; they take water from the stream but use it by the camp and are careful not to make lots of trails up and down to the river. They dig a cat hole to go to the toilet. Despite seeing some animals during the evening they stay away. When they leave in the morning there is no sign of their activities.
Parade

Objective: To explore Leave No Trace through art and fun.
Materials: Some clean rubbish (ready for recycling), paints, pens, glue, large banner size sheets, bamboo canes or thin sticks 1 meter long any other artistic materials you can find. Note: To make the banner a roll of blank wallpaper is durable and cheapl.
Audience: 8yrs and over – ideally for a group that has a basic understanding of Leave No Trace. Groups of any size.
Duration: From a couple of hours to a couple of days.

Directions:

Divide your group into seven, or if working with a small group to assign one of the 7 principles to each group let them choose one of the principles. Let the group have some time to discuss how they would like to represent the heart of this principle. Explain to them that they are going to host a parade, and they need to make floats/banners for it. Make a comic strip, painting or a diagram. Examples include a large fire made out of rubbish, a giant poo, made out of clay, animal masks for the participants, dress someone as a tree with carvings in it, have a person dress up in really bright clothes and bring a radio out. There are many possibilities. For the banners, make three small holes in the middle and the two ends. Thread the bamboo canes through them and put some cello tape to secure them. Have a person hold each of the sticks to carry it in the parade. Finish up by having your parade in a school, field, forest, car park, wherever is the best location for you. If there is an audience, even better…
Lets Do Better

Objective: To explore what wilderness ethics are, as well as a groups past experiences with Leave No Trace.
Materials: An excerpt from a naturalist writer (Aldo Leopold, John Muir, Rachel Carson etc.).
Audience: 10yrs and over. Groups of any size.
Duration: 30 min to 1 hour.

Directions:
Start off with a reading from environmental literature on the topic of wilderness ethics (Aldo Leopold is recommended). Then ask the participants what wilderness ethics are and have a discussion amongst the group. Bring up a time when you made a Leave No Trace “whoops” (e.g. negative impacts such as threw an apple core, built a fire ring, fed wildlife), or made a ‘Less than Leave No Trace’ decision. Then, ask for a show of hands from those who have done something that they felt was less than ‘Leave No Trace’? Ask your group to think of a time or a way when they were already following Leave No Trace, just because it felt like theright thing to do and ask everyone to share their experience. Then look at what impacts were prevented as a result of their unconscious decisions. As a group decide whether they know about Leave No Trace, does it feel like the right thing to do, just like that time they felt it was right to keep walking through the mud, or to leave the animals alone, or ask permission to walk on someone else’s land.
You Make the Rules

Objective: To come up with a land ethic as a group, that compromises between different users.
Materials: Some photographs of beautiful places and of people using the land.
Audience: 12yrs and over. All group sizes.
Duration: Varies.

Directions:
Begin by asking everyone to say what their most popular activity is and what their favourite thing about the outdoors is. Explain what an ethic is, it is useful here to read out some of the definitions of an ethic and to explain in very simple terms as well. Now split your group up into a few different groups, each one is going to represent one of the users of the countryside listed below (so the number of groups you have should match the number of users you would like to include). Each group should take 5 - 10 minutes to come up with reasons why the land/countryside is important to them and why they need it. They must also come up with some requests that they would like people to follow when they are using the countryside, so that the particular group can continue to use their land without any problems.

Some examples are listed below:
Farmers: Farmers need the land to keep their animals on and make their living from. They would request that people ask permission to go onto their land. That they leave gates exactly as they find them and that people report sick or injured animals to them.
Canoeists: They use the land for recreation and some have careers as guides, so it can be their livelihood. Also, they use it to relax and feel connected to the world. They request that parking spaces not be used up by ‘one person cars’, that swimmers will let them pass on rivers and lakes and that they can have access to lots of lakes and rivers so that they don’t all have to go to the same places.
Archaeologists: They need the land to study the history of the world, It is also their livelihood, so they rely on the land in a natural state so that the artefacts are not damaged. They request that people report any finds they come across and that they do not damage existing ones or take things away. Also that people keep off dig sites as they may disturb important parts of the puzzle by accident.

When all the groups have brainstormed and thought about land use from the point of view of the different users, bring them all together again. Make a column for each group on a board. Go around to each group and ask them to describe how they use the countryside and why they need it. Then ask them what requests they wish to make of other users. Write these requests up on the board, filling in each column as you go from group to group. At the end ask everyone if they can see any conflicts, for example, do mountain bikers want to be able to use many different places but rangers request that they don’t ride on certain parts that are special.
Or
Farmers don’t want anyone on their land and walkers would like to be able to walk anywhere. It is important that this all remains light and that they are simply requests not rules or regulations.When you have identified a couple of conflicts, see if the group can come up with any solutions to them. Maybe some compromises can be met, it should be down to the group to agree to a compromise, so all the hikers must agree not to go on farm land till they have asked permission, then this can work as a solution. This can work in a very simple format with children as well.
The Ethics Game

Objective: To have participants develop a greater appreciation and understanding of their own personal ethic, as related to the Leave No Trace Principles.
Materials: Ethics situation cards (must be made ahead of time).
Audience: 10yrs and over. Groups of any size.
Duration: 5 to 15 min.

Directions:
Make one set of “Ethics Cards” (add a more local spin to this activity by creating new situations appropriate to your area, see examples). Laminating cards will help them last longer. Next, gather participants and introduce the seven principles to them. Establish three locations in a play area/classroom as ‘ethics stations’. Explain to the group that this activity will help them explore their own existing personal Leave No Trace ethic. This activity is a great introduction to what impacts are and how people view them differently. Place three cards in three different locations on the ground and read them aloud as you set them down. Each participant should stand by the card, with the situation that disturbs or offends him or her the most. Moving from group to group (start with the group with the fewest participants) and ask the students to explain why he/she/they feel as they do about their selected “ethical situation”. After each group presents their arguments, open up the floor for a brief debate of this situation before moving on the next station. Repeat activity for as many rounds as you want (three times usually illustrates the point well).

Variation: After each round collect the “Ethics Situation Cards” that have the most people standing by it. Set these cards aside for a special round at the end of the activity. When the main game is finished, pull out these worst-of-the-worst ‘Ethics Situation Cards’. Carry out one last round to see which situation is voted to be the worst.

Examples of ‘Ethics Situation Cards’:
• Walkers using mobile phones.
• Food remains “‘eft for wildlife’.
• Multiple cars blocking forest entrances.
• Someone taking a pee at the side of a track.
• Walkers stepping off a track to avoid a muddy section.
• Signs/notices in the mountains.
• People picking wildflowers.
• River edges fouled by human waste.
• Theft of heritage features.
• Noisy groups.
• Being passed by a large group when out walking.
• Toilet paper sticking out from underneath a rock.
• Quad and scrambler tracks on mountains.
• Dog poo at the base of a climbing route.
• Fire rings in the upland areas.
• Graffiti on old buildings.
• Half burned food and rubbish left in a campfire.
• Cairns marking route on mountains.
• Names carved on trees.
• Lost walkers without a map and compass.
• People climbing on national monuments.
• Litter on the edge of tracks.
• Campsites with trampled vegetation.
• Dislodged stones from old walls caused by walkers crossing over them.
• Dogs off the lead and out of control.
• Cigarette butts by the edge of routes.
Defining Moment of Your Outdoor Ethic

Objective: An icebreaker that also works well at the end of a Training Course as it creates a strong bonding atmosphere.
Materials: A 1/8 of a sheet of paper for each group member, cello tape, 12 ft. piece of accessory cord, pens, your favorite inspirational quote about the outdoors - an excerpt from “Thinking Like a Mountain” by Aldo Leopold is highly recommended.
Audience: 13 yrs and over. Group size of 4 to 8 participants.
Duration: 15 to 30 min.

Directions:
Hang a rope between two points at about shoulder level. Give each person a piece of paper and a pen. Ask them to close their eyes and think about a time in their life when they realised that the outdoors (the desert, mountains, ocean or a country park), was an important part of their life and holds a special significance for them. Next, have them sketch a scene from that moment on one side of the paper. On the other side, have them develop their personal outdoor ethic and write it down. Collect each person’s card and tape it to the line. Have each person describe their scene along with reading their outdoor ethic.

What Way Do You Do It

Objective: To look at why we make the choices and decisions that we do when outdoors and to see where Leave No Trace can fit into that decision making process.
Audience: Master and Trainer Courses.
Materials: Some laminated cards with the following sentences on them: It’s the law, It’s the right thing to do, my parents taught me that way, my culture does it that way, I've always done it that way, peer pressure, It’s the easiest thing to do, because someone was watching, I learned it through experience.
Duration: 40 mins

Direction:
For this game you need to divide your group in two. You will need two copies of nine cards with the statements written on them. Ask each group to go away and come up with an order in which to rank the statements, at the top they should put the one that they think has the most influence over them when they make decisions in the outdoors. When each group has discussed and come up with an order, bring the group together and discuss any differences, ask a member of each group to explain why they chose that particular order. Finish up asking where they think Leave No Trace could fit in, now that they are aware of it. Could it eventually fit in under a few different parts, (eg. it’s the right thing to do, my parents taught me that way, and my culture does it that way).
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